![]() It does no matter – FTX Global does not contain any mesh data – so their position in relation to each other is insignificant. I put a strong emphasis on this because people often ask me whether their mesh should be over FTX Global sceneries. In case a higher scenery does not contain data of the same type (or for the same area) – lower sceneries will not be overwritten. To be precise – higher sceneries overwrite only when they provide changed data. So the Vector data on top will replace vector data positioned below. The rules are simple – higher sceneries overwrite lower.
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December 2022
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